Posted Friday 27 Jan 2012 7:05 PM
This transcript is paraphrased, with some responses shortened. It is compiled from various tweets (thanks especially to Critical Hits (https://twitter.com/#!/criticalhits), E. Foley (https://twitter.com/#!/geeksdreamgirl), and Rolling20s (https://twitter.com/#!/Rolling20s) for their live tweeting -. - more
Posted Friday 27 Jan 2012 2:54 PM
So yesterday we talked about building history with characters to establish a series of memorable encounters with the antagonists that would fundamentally create a story line. We further talked about how creating goals for heroes and villains helped to guide the characters and the storyteller with th - more
Posted Friday 27 Jan 2012 2:30 PM
In Dungeons & Dragons, as in real life, there are two things that help people succeed where others fail: what youve done and who you know. In D&D we already make a big deal about what youve done and we call it XP, but there never seems to be much emphasis or importance placed on [...] - more
Posted Friday 27 Jan 2012 2:00 PM
For December’s game-of-the-month, I played in a session of Dungeon World run by Brent Newhall. The game started as a hack of Apocalypse World inspired by old school dungeon delving... Read more » - more
Posted Friday 27 Jan 2012 1:35 PM
Ever wonder how different celebrity minds, like Zach Hanks or Dan Milano, would approach a D&D; adventure? Heres your chance to find out and donate to a good cause at the same time! On Saturday, January 28th, Wizards of the Coast, DnDMelt and Satine Phoenix will host the second annual CELEBRITY... - more
Posted Friday 27 Jan 2012 1:23 PM
Some of you may have seen my tweets regarding the importance of race-based mechanics in D&D, and, if we had to have them what form they should take. My thoughts came as a result of a D&D Next blog post that Monte Cook posted last week. To me, the important part was the following.Do dwarves h - more
Posted Friday 27 Jan 2012 8:00 AM
I know youre excited about the future of D&Dand I know some of you are skeptical, too. Personally, I am excited about the new iteration since Ill get the chance to be intimately involved in helping to bring a new version of the game to light. And so will you, because community feedback is an int - more
Posted Friday 27 Jan 2012 8:00 AM
The lives of the Tairnadal elves are shaped by those of their patron ancestors. When an elf comes of age, the Keepers of the Past read the signs to determine which of the patron ancestors has laid claim to the child. From that point forward it is the sacred duty of the child to become the living ava - more
Posted Friday 27 Jan 2012 6:06 AM
I’ve got a new post up over on NewbieDM.com in which I review Terraclips. Check it out over at: TheSheDM Reviews: Terraclips Filed under: NewbieDM.com, Reviews - more
Posted Friday 27 Jan 2012 3:45 AM
Last weekend our Friday night DM surprised us with a fantastic pair of maps made from Terraclips and D&D tiles for our campaign finale. I had never heard or seen these strange tile-and-clip things, so I asked him about it. I was also surprised by how sturdy the structure was – he picked it - more
Posted Friday 27 Jan 2012 2:42 AM
NOTE #1: Steve Winter has already addressed most of this on his blog, Howling Tower... With charts, no less! Since I couldn't get it out of my mind today, I'm writing this anyway. NOTE #2: I have not checked *all* the math, and I'm sure many of you out there who do this kind of [...] - more
Posted Thursday 26 Jan 2012 10:30 PM
Greetings good Readers and fellow D&D gamers!Today is the first day of the DDXP convention down in Indiana this weekend, and I understand that some of us have had a chance to try their hand at D&D Next. In fact, EN World has a transcript of excerpts from the D&D Next Seminar from the DDX - more
Posted Thursday 26 Jan 2012 8:12 PM
http://www.enworld.org/newsimages/sem.jpg This transcript is *paraphrased*, with some responses shortened. It is compiled from various tweets (thanks especially to Critical Hits (https://twitter.com/#!/criticalhits), E. Foley (https://twitter.com/#!/geeksdreamgirl), and Rolling20s... - more
Posted Thursday 26 Jan 2012 6:59 PM
Breaking off the battle map and onto 3D terrain can bring your combat encounters to the next level. A big part of Dungeons and Dragons 4e, and may other RPGs, is tactical combat. Movement, range, zones of control, and areas of effect all play in to making battles that can be both exciting and highly - more
Posted Thursday 26 Jan 2012 2:30 PM
After battling the Xivorts during the night, the PCs managed to complete their extended rest and began this weeks adventure at 100%. Knowing that the Hag Soryth was expecting them, they hurried to storm her Palace of Spires where they planned to free Juliana and stop Kalabon and Soryth from completi - more
Posted Thursday 26 Jan 2012 2:15 PM
Yesterday we discussed how to get started off on the right foot with your campaign to arrive at an epic campaign. In particular, we went over the importance of building a skeletal framework for your story goals, getting to the epic finale. Today were going to put a little flesh on that skeleton by g - more
Posted Thursday 26 Jan 2012 2:00 PM
With the announcement of the next edition of D&D, we here at Roving Band of Misfits wondered what a living campaign in the new system might look like.We had several blog posts on the subject:What Will The 5th Edition Living Campaign Look Like[...] - more
Posted Thursday 26 Jan 2012 1:00 PM
Race issues. Theres a topic charged with energy. Not in the way you think, but there is still a very enthusiastic debate going on among Dungeons & Dragons players on... Read more » - more
Posted Thursday 26 Jan 2012 11:14 AM
Today is the first day of D&D; Experience (http://www.baldmangames.com/ddxpfp/) in Forte Wayne. The convention lasts four days, and is sponsored and attended by WotC. This year there will be public (but under NDA) playtests of the next iteration of D&D;, as well as seminars, panels, and Q&A..;. - more
Posted Thursday 26 Jan 2012 11:00 AM
The D&D Greatest Hits series continues with a roundtable look at our fond memories from 2nd edition AD&D. - more