Generated Saturday, 15 November 01:18 AM EST from the TTRPG Blogroll. Also available in rss.
Kobold Press – Sat, 15 November, 05:07 AM
Pax Unplugged is almost upon us! We won’t have a booth, but several Kobolds will attend. Come see us in the wild! What is PAX Unplugged? “PAXU” is a great way to close out the convention season. As the name implies, the focus of this convention is any non-electronic type gaming. It includes board g... read more.
Dyson's Dodecahedron – Fri, 14 November, 05:07 PM
The Font of Violet Flames (300 dpi promo, no commercial license) In the twilight of the Third Age, when the small gods walked the Prime and the blood of mortals could stain the weave of fate itself, there stood the Church of Veyl-Karash. Its curtain wall, now crumbled and moss-choked, once bore the... read more.
GROGNARDIA – Fri, 14 November, 05:00 PM
Back in August, I devoted the entire month on this blog to discussing H.P. Lovecraft and his legacy, under the banner of The Shadow over August. What began as an experiment turned out to be one of the most enjoyable projects I’ve undertaken on Grognardia in some time. Not only was it fun to revisit ... read more.
EN World: D&D & Tabletop RPG News & Reviews – Fri, 14 November, 04:42 PM
The show was announced earlier this year.... read more.
Azukail Games – Fri, 14 November, 04:09 PM
In this video, Neal Litherland talks about the cost of attending conventions as a creator, why very few people make any money doing so and why you do it anyway. The post Tabletop Mercenary Episode 29: No One Makes Money At Conventions first appeared on Azukail Games.... read more.
EN World: D&D & Tabletop RPG News & Reviews – Fri, 14 November, 03:58 PM
The full series debuts next week.... read more.
Writings – Fri, 14 November, 03:52 PM
Way back in 2003, Vincent Baker (of powered by the apocalypse fame) wroteSo you’re sitting at the table and one player says, “[let’s imagine that] an orc jumps out of the underbrush!”What has to happen before the group agrees that, indeed, an orc jumps out of the underbrush?1. Sometimes, not much at... read more.
Pelgrane Press Ltd – Fri, 14 November, 03:20 PM
In the latest episode of their contemplative podcast, Ken and Robin talk scene calling in Page Turners, ornamental hermits, fantasy films of the 10s and 20s, and the grue jay.... read more.
Press The Beast – Fri, 14 November, 02:28 PM
The system below is to be paired with Luke Gearing's Obligations. This is a world where words hold great power. Vows— A Vow is a promise made in exchange for power. Once sworn, it must be upheld until death. A Vow provides either a passive bonus or a 1 time per day ability; the strength of the powe... read more.
EN World: D&D & Tabletop RPG News & Reviews – Fri, 14 November, 01:30 PM
Which comes first for an entire game design (not an adventure): story, or how the game plays?... read more.
Mythic Mountain's Folk Gaming Blog – Fri, 14 November, 01:01 PM
H Beam Piper the Cosmic Computer - By Michael Whelan“Solomon Stans spun in his powered suit of armor in the direction of what was only a momentary instinct. That small mote of fate saved his life. A powerful Psion appeared behind him in the alley of the lower levels of Helios.In one half-second St... read more.
Rise Up Comus – Fri, 14 November, 12:56 PM
An installment of my hexmap for Middle-earth project. Follow the "Middle-earth Hexmap" tag for all entries in this series.We previously visited the Northfarthing near Long Cleeve, but have not toured the entire region. Today, let's follow the Northway road up past Oatbarton to Greenfields, chief tow... read more.
Domain of Many Things – Fri, 14 November, 11:47 AM
By JimmiWazEre Opinionated tabletop gaming chap TL;DR:A core dice roll is a bundle of variables that shape how a game feels, how players assess risk, and how much work the GM has to do. This post breaks down the five big factors inside the dice loop: who sets the target, what... read more.
Domain of Many Things – Fri, 14 November, 11:47 AM
By JimmiWazEre Opinionated tabletop gaming chap TL;DR:A core dice roll is a bundle of variables that shape how a game feels, how players assess risk, and how much work the GM has to do. This post breaks down the five big factors inside the dice loop: who sets the target, what... read more.
A Knight at the Opera – Fri, 14 November, 11:02 AM
I started this blog 6 years ago. Here was the last retrospective. It contains the origin story and some badly-aged advice.In the time since then, A Knight at the Opera has slowed down pretty significantly. Its best days are likely behind it. On average, I get a fraction of the views now compared to ... read more.
Gnome Stew – Fri, 14 November, 11:00 AM
Session zero is packed. Like, really packed, with so many things to do and consider and take care of. There’s establishing the style/theme/tone of the game. Discussing safety tools. Establishing a genre to experience. Determining which system to use. Figuring out what setting to romp around in. Col... read more.
GROGNARDIA – Fri, 14 November, 05:00 AM
I often comically lament that I spent my personal character points on the wrong abilities and skills, choosing writing over much more sought after – and profitable – skills like mapmaking or art. Dyson Logos can do both of the latter, which is why I told him that, if he weren't my friend, I'd hate h... read more.
TTRPG Fanatics – Fri, 14 November, 04:58 AM
As an Amazon Associate I earn from qualifying purchases. Free League Publishing is setting sail once again into the dark, blood-soaked waters of the Caribbean. Pirate Borg: Down Among the Dead, the next major expansion for the popular rules light RPG, will be coming out later this March. It marks th... read more.
The Alexandrian – Fri, 14 November, 04:44 AM
Each Troll Lord release improves significantly upon the last. The Malady of Kings is a noteworthy, high-level D20 adventure. Review Originally Published May 21st, 2001 PLOT Warning: This review will contain spoilers for The Malady of Kings. Players who may find themselves playing in this adventure... read more.
Press The Beast – Fri, 14 November, 03:30 AM
Here are some of the things Wolves do. Their howls echo down through vales, ring around trees, and fill the sky; a single Wolf sounds like 1d6 Wolves. In this way packs instil terror in their quarry. They know the shadows better than you do. For them sight is a matter of blood. It doesn't matter how... read more.
The Foot of Blue Mountain – Fri, 14 November, 02:57 AM
The Play ReportSee "The Review" section for the review, duh. Our Cast of N'er-Do-Wells: Sib Ib, Cleric (Played by Feir and later NBateman) Basil Romanov, Thief (played by Dayglo) Storygamer, Fighter (played by Aggie) Hob Tantalum, an Arcology Exile The Dog, a Dog (played by TDF and turned into a hi... read more.
Press The Beast – Fri, 14 November, 02:51 AM
A talented student may learn one of the Doll Making arts in 1d6 months spent immersed in the love of form, otherwise this process takes 1d6 years. Each 'art' grants mastery over a particular material. Another period of study in the same art allows the Doll Maker to breathe life into that which resem... read more.