Daily TTRPG Blog Posts

Daily TTRPG Blog Posts – Monday, 1 April 2024

Generated Monday, 1 April 01:18 AM EST from the TTRPG Blogroll. Also available in rss.

Posts in Last 24 Hours

Whither Grognardia?

GROGNARDIA – Mon, 01 April, 04:00 AM

Over the past holiday weekend, Grognardia celebrated its sixteenth anniversary – or, rather, the sixteenth anniversary of the first post to appear here. Now, in truth, I've only posted at this blog for about half that time, owing to my hiatus between December 2012 and August 2020. On the other hand,... read more.

Turning the Heat Up on the PCs

Roleplaying Tips – Mon, 01 April, 03:15 AM

Awhile ago, I spoke about how important it is to have urgency in our adventures. We want the party to push themselves and test their limits. To that end, here’s a hot tip from RPT GM Michael Barry in Canberra: Johnn, Your recent posts have been on fire! Which reminds me…flame is my favourite spice [... read more.

Felltower Status Update

Dungeon Fantastic – Mon, 01 April, 12:30 AM

Not much to update on Felltower. - Next game is tentatively 4/14. We have a couple of people who can play but we don't have a quorum of players willing to commit to the day yet. - I've done a little bit of writing to Felltower, but not too much. Not until we're playing again am I willing to put in... read more.

Storm King’s Thunder – Part 4C: Expanding the Path

The Alexandrian – Sun, 31 March, 11:00 PM

Go to Table of Contents As described in Part 4B, you have everything you need for the PCs to penetrate to the heart of the Kraken Society conspiracy and rescue King Hekaton. But what if you want to take this even farther? Here are some options. You can easily use one, some, all, or none of them. OP... read more.

News Digest for March 31, 2024

EN World Tabletop RPG News & Reviews – Sun, 31 March, 10:47 PM

Hello everyone, Darryl here with the summary of this week’s gaming news from EN World. ​ EN Publishing News For a quick summary of the week’s news, Jessica Hancock will bring you up to speed with EN Live's This Week in TTRPG every Friday. Don’t forget, you can keep up with all the week’s gaming ne... read more.

Advanced Gamemastery: Rolling for Riddles

The Alexandrian – Sun, 31 March, 04:49 PM

The riddle of running riddles is a riddle you can’t unriddle by rolling a riddle roll. (Say that three times fast!) USA Today Bestselling Author and ENnie Award-winning RPG designer Justin Alexander unravels the trick for having player character solve puzzles and conundrums at the gaming table by w... read more.

Morrus' Unofficial Tabletop RPG Talk Podcast Episode #292

EN World Tabletop RPG News & Reviews – Sun, 31 March, 01:08 PM

TTRPG Market Down, Free D&D Beyond Adventure, Drakkenheim on DDB, D&D Fallbacks Novel... read more.

Back from Gary Con - Double Con Crud

Anna B. Meyer – Sun, 31 March, 06:04 AM

Got back from Founders & Lagends and Gary Con. 12 days of travel and convention was a blast and so much fun which lasted until the evening I got home. Then I fumbled my con save and got a severe case of something best described as the fly from the nether planes. After almost a […]... read more.

Do Levels equal social rank or fame?

Elfmaids & Octopi – Sun, 31 March, 04:53 AM

Ive had a few discussions of late about how common people with levels are, do aristocats require high levels? How well known is an adventurer?So in the Worlds of Elfmaids & Octopi levels are not commonplace. Most humans are zero level with a d4 or d6 HP for the fighty ones and would find kobolds, go... read more.

Storm King’s Thunder – Part 4B: The Path to Hekaton

The Alexandrian – Sun, 31 March, 04:46 AM

Go to Table of Contents To clearly see how the PCs can rescue Hekaton, we need a few key insights. First, finding Hekaton is not the end of the campaign. For the reasons we’ve previously discussed, and which we’ll take an in-depth look at in Part 5, Hekaton’s disappearance is not the reason the Ord... read more.

Mapping Lessons from Ancient Ruins

Dungeon Fantastic – Sun, 31 March, 12:49 AM

I toured around Pompeii on my trip to Italy. Naturally, noted a lot of things from a mapping perspective. - rooms are pretty small. A lot of the rooms in buildings - and solo residences - were not much bigger than 10 x 10 or 15 x 20-ish. Not a lot of the giant rooms I like to stick in dungeons. - ... read more.

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